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Sound to Video

Sound to Video (S2V) lets you treat an audio track as the source of motion. You provide a reference image for the look — character, subject, scene — and an audio file or live recording for the timing. The generated video's pacing, motion energy, and on-screen events follow the audio's rhythm and dynamics.

This works especially well for:

  • Music-driven visuals — clips that pulse with the beat.
  • Performances and lip-sync — the subject's mouth and head move in time with vocals.
  • Ambient scenes — gentle motion that follows a soundscape rather than a beat.

Sound to Video module in Sogni Studio

#How to use it

  1. Switch Create mode to Video.
  2. Open the Sound to Video panel in the sidebar.
  3. Add a reference image — a still that defines the subject and look. (A frame from another video also works.)
  4. Add audio — either:
    • Drag in a .wav, .mp3, .m4a, or other audio file, or
    • Click the microphone button to record live from your Mac's input.
  5. Trim the audio to the segment you want to drive the clip.
  6. Write a prompt that describes how the scene should evolve as the audio plays.
  7. Pick a video model that supports audio conditioning. LTX-2.5 uses A2V without a reference image and IA2V with one; LTX-2.3 rollback and S2V-tuned Wan models remain available.
  8. Generate.

The mic button records straight from your Mac's selected audio input. Useful when you want to sing or speak the soundtrack rather than pulling a file in.

#Prompt tips

The audio determines motion timing — your prompt should describe the scene, not the rhythm:

  • ✅ "A neon-lit jazz club, smoke curling under spotlights, saxophone player at the mic"
  • ❌ "Person moves to the beat, then pauses, then moves again"

Use Screenwriter (the cinematic prompt expander in Studio's chat panel) for stronger natural-language video prompts.

#Audio-to-Video without a reference image

If you don't add a reference image, Studio falls back to Audio-to-Video (A2V) mode — the audio alone drives both motion and visual content. Useful for purely audio-reactive abstract clips. Quality varies more than S2V; a reference image usually produces stronger output.

#Make a soundtrack inside Studio

Studio also generates audio. If you don't have a track yet, switch to Audio mode, generate a clip with Creating Audio, then bring the result back here as your source.

#See also

Last updated 2026-08-14