Sogni: Learn logo

Sketch a Masterpiece

Sketch a Masterpiece takes a line drawing — anything from a napkin doodle to clean line art — and uses it as a structural skeleton for a generation. ControlNet reads the strokes, the main model paints inside them. You decide what the strokes become through the prompt.

It's the fastest path on Pocket from "I have a vague composition in my head" to "I have an image that follows that composition."

Watch the tutorial video

#What it does

Pocket ships four preprocessor/model pairs so the underlying ControlNet can match the kind of input you have:

  • Scribble — freehand drawings, loose scribbles, kid-style art. Most forgiving.
  • LineArt — clean line art of any subject. Translates to any style.
  • LineArt Anime — tuned for manga and anime lines.
  • Canny — works from outlines. Best with an inverted reference (white lines on black).

The mode is the same idea every time: the model preserves geometry, you reinterpret texture, lighting, color, and style through the prompt.

#How to start

  1. Open the Advanced Guidance panel and tap Sketch a Masterpiece. Pocket opens a sketch canvas.
  2. Either draw directly on the canvas, paste an image from your library, or capture a sketch with the camera.
  3. Pick the ControlNet variant that matches your input (Scribble for rough lines, LineArt for cleaner work, Canny for outline-style images).
  4. Write a prompt that describes the look — lighting, materials, color palette, style — not the layout. The sketch already covers layout.
  5. Generate.

#Conditioning strength

ControlNet strength controls how strictly the result has to follow the sketch:

  • Above 80% — geometry is locked. Good for storyboard frames where pose must match.
  • 60–80% — balanced. The model can soften awkward proportions while keeping the composition.
  • Below 60% — the sketch becomes a loose suggestion. Useful when your lines are very rough.

#Prompt tips

  • Describe lighting and style separately from structure. "Oil painting, warm rim light, golden hour" — not "a person standing." The sketch is "a person standing."
  • Style triggers help. Adding a Sogni style (or a strong artist/medium reference) gives the model a clear target.
  • Push steps up. 30+ steps consistently gives ControlNet work more headroom than the default.
  • Try inverting the canvas. The Invert button (bottom-right) flips white-on-black to black-on-white. Different preprocessors prefer different polarities, and the result can change dramatically.
  • Line width matters. Thick strokes read as solid shapes; thin strokes read as edges. Adjust the brush before drawing.

#What is preserved vs reinterpreted

Preserved Reinterpreted
Geometry, silhouettes, composition Texture, materials, surface detail
Pose, framing, perspective lines Lighting, color palette, mood
Number and rough position of subjects Style (photoreal, painterly, anime, etc.)

If the sketch has a face, the position and proportions of the face carry over — but not the identity. Use Face Transfer for that.

#Workflows

Napkin sketch to concept art. Rough out a thumbnail on the canvas, set strength to 65%, prompt for a moody concept-art style, generate a batch.

Kid's drawing to storybook page. Photograph the drawing, run it through Scribble at high strength, prompt for "children's book illustration, watercolor, soft light."

Storyboard pass. Sketch each frame at a consistent style. Use the same prompt across frames so only the geometry changes.

Logo or icon ideation. Sketch a silhouette, switch to Canny, prompt for the material (chrome, neon, paper-craft) you want to test.

#Tips

  • A clean, high-contrast sketch outperforms a detailed one. Edges matter more than fills.
  • If results ignore the sketch, raise strength. If results look traced, lower it.
  • Avoid prompting for "a sketch of …" — the model will draw a sketch on top of your sketch.

#See also