Other Tools
Beyond the prompt-and-render flow, Sogni Studio for Mac ships a handful of desktop-only image tools that take advantage of the bigger screen and direct manipulation.
#Canvas
The Canvas is a 9-quadrant inpainting / outpainting grid. Drop an image into the center cell and Studio treats the surrounding 8 quadrants as space the model can extend into. Use it to:
- Outpaint a square photo into a wide landscape.
- Stitch multiple references into a single scene the model fills around.
- Use the empty cells as masking targets — paint just the cells you want regenerated.
The Canvas is mouse-and-keyboard-native: drag images in, click a cell to mark it for fill, choose a model, and generate.
→ Canvas
#Masks
Mask painting is targeted inpainting: load an image into the main view, paint over the area you want regenerated, then prompt for what should replace it. The mask brush has soft-edge feathering so the boundary blends, and you can invert the mask to instead lock the painted area and regenerate everything else.
Masks pair well with:
- Context-Fill for prompt-light edits ("erase this object").
- ControlNet for keeping pose/composition while changing wardrobe.
- Generative Filters for region-specific stylization.
→ Masks
#Frame-by-Frame Animation
Studio's macOS Animation Create mode lets you set keyframes on every important generation parameter — prompt, style, guidance, steps, seed, guide image, ControlNet config, Flux context images — and Studio interpolates between them across a clip. Use it to:
- Smoothly morph one prompt into another over N frames.
- Hold composition (via ControlNet) while shifting style.
- Build looping ambient clips with subtle drift.
This is distinct from the video models — it renders one image per frame with the regular image pipeline, then assembles them into a video. Slower per-clip but with absolute frame-by-frame control.